

Background
Game:
Type:
Company:
Deliverables:
Time employed:
RoboTac
Mobile Game
Moonlight Meet
UX and UI Elements
2 months
Initial Situation


Analysis
The first User Interface was simple but designed only on the player’s needs. It doesn’t focus on the player experience.


Still being in the prototype stage, the new User Interface needed a graphical style consistent with the settings of the game.


After the first meeting, together with the client we defined what elements and values we wanted to communicate in the game. One of the first steps was to define the user flow, so all the game screens were properly linked together.


Mockups






Design elements


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Colors palette
Aldrich
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Font
Icons Design
UI Kit




Style Exploration




Made with:





