Background

Game:

Type:

Company:

Deliverables:

Time employed:

RoboTac

Mobile Game

Moonlight Meet

UX and UI Elements

2 months

Initial Situation

Analysis

The first User Interface was simple but designed only on the player’s needs. It doesn’t focus on the player experience.

Still being in the prototype stage, the new User Interface needed a graphical style consistent with the settings of the game.

After the first meeting, together with the client we defined what elements and values we wanted to communicate in the game. One of the first steps was to define the user flow, so all the game screens were properly linked together.

Mockups

Design elements

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Colors palette

Aldrich

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Font

Icons Design

UI Kit

Style Exploration

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