


What would happen if we combined a modern style UI with Bloodborne? Explore the reimagination of the iconic game's user interface through the eyes of a dedicated fan. A new GUI that tells the story of the dark and eerie ambiance of Yharnam, in a different way.
About
User flow and Feedback


I started by studying the game's initial menu screens and recreating the original userflow. After reconstructing the sequence of scenes, I began researching references for both the structure of the screens and the style I wanted to achieve.


Icon Design
Vitality
Endurance
Strength
Skill
Bloodtinge
Arcane
Design Elements
Color palette


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#948161
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Fonts


Prototype
Thank you!


Made with:



